| |
|
| |
Is
ID user-centered? |
| |
Normally, we use this space to tell about all
of the awesome things going on at ID. For instance,
the last two weeks have been exciting as we began the planning
of the student participation in the Strategy Conference. Normally
we would only talk about the open web discussion space that the
engageID newsletter staff will facilitate around the conference,
including podcasts, photos, interviews, etc.. We would say that
we would love for more people to collaborate on this project,
but instead of just being chipper and informative as always,
we would like to pose a question and open it up to you, our readers,
students, alumni and friends:
Is ID user-centered?
Far from trivial, this question gets at the heart of our institution
, and recently arguments from both camps have been circulating
among the student body.
To get you started, I will share my opinion. It is in no way
the opinion of the rest of the newsletter staff, IDSAB or anyone
but myself.
This writer, for one, believes that we have a lot of ground
make up if we really want to practice what we preach. There
is a strong pedagogical tradition at ID that sends us students
off to find our own way and to learn from what we find through
experimentation, but should that style of laissez-faire education
be extended to the institution as a whole?
An idea that has
been bouncing around my head since we started planning for
AWF is that what design needs now is believers. We
need more people who not only know what design is and what
it basically does, but people who truly feel that through design,
the world can be a better place. Coming into school, I was
convinced of this and design was all in me and oozed from me,
but now after a nearly a year at ID, I am not so sure. I'm
beginning to think that designers end up creating the same
dysfunctional, disconnected institutions as everyone else.
But when I seriously consider it, I don't really believe
it. I do still believe that design makes things work better.
So how do I reconcile this conflict:
Conflicting Observations
1. ID feels to me disconnected and unaware of my needs as a
user.
2. ID is a school made up of designers who practice user-centered
design.
3. ID students are working very hard to meet student needs
and improve the institution through the multi-spoked efforts
of IDSAB (Institute of Design Student Activities Board).
The problem seems to me that student efforts are not enough.
We cannot be both user and designer at every level.
I could have stopped with the previous statement, but this
is beyond a question of who does what task.
The designers that are in charge of and make up the faculty
of our school are working hard to ensure that they do their
parts well, and I believe that they are. As a foundation student,
my professors are thoughtful and dedicated. I do not ask that
they work harder. Similarly, the administration and faculty
cannot ask that we students work harder outside of class. The
solution does not lie in each of us doing more individiually.
What we need is to work better, together. We need to treat
the entire ID population as a team and act accordingly. It
sounds idealistic to say, as one colleague puts it, "If
we would work together everything would be pink!" As such,
it might be easy to dismiss, but have we really tried it? When
was the last What better testing grounds for our methods than
our own school? What more receptive and engaged users will
we ever find than the students at ID? What more able designers
than ourselves?
Your editor,
Alex Cheek
back to top
|
| |
The newsletter editorial team at the Strategy Conference '06 |
| |
In case you haven't noticed, the ID Strategy Conference is coming up very soon and the more defined the program and speakers list gets the more promising it looks: great speakers, mindblowing ideas and inspiring and energetic atmosphere. What better topping you can dream for the end of the term?
Last Friday, Rebecca Batey kicked off the first conference volunteers meeting and we can happily say that current IDers will be represented there helping with all kind of task and of course participating in the informal talks inbetween talks. Besides, we heard that many ID alumni will attend the event so it is also a great opportunity to talk to them and see how are they doing and learn from their experiences.
At our newsletter editorial office we have decided that we are going to have an special issue for the conference, giving extensive coverage by writing letcure reviews and capturing great photographic documents. And we are plannin to go beyond that: since in this kind of conferences, the real interesting things happens between lectures and also so many attendees have a lot to say (sometimes in their own blogs), we are planning to give provide a discussion platform where attendees are invited to publish thoughts, exchange resources, comment on lectures and basically keep the discussion up beyond the fromal lectures and informal discussion and extending the engrossing experience the conference provides. Also planned is to publish podcasts of the lectures so those great ideas can be refreshed anytime, anywhere. We are amibtious and it is going to be a lot of work, but if everything works the way we expect we will end up collecting great materials and capturing a rich still of the conference thoughts.
If you have any other ideas to capture content and want release your journalistic spirit in whatever way you are good, just talk to either one of us and we will warmly adpot you in the team. It's going to be great!
Jordan, Alex and Enric
back to top
|
| |
Upcoming Lecturette: Bill Hill, MetaDesign |
| |
Who: All Y'all
What: The Value of Design for Branding and Identity
When: Wednesday, April 19, 12:30pm
Where: 6th Floor, Nathan
"A Conversation About the Value of Design for Branding and Identity
Projects"
Bill Hill, co-founder of MetaDesign and a member of our board, will
present a
brief lecturette about how the relationship between customer and performer
is
changing, giving more power to designers who understand how to articulate
value. He will draw on some examples and case studies from past work
that Meta
has done.
back to top
|
| |
Base of the Pyramid (BOP) Lecturette
with TU Delft and
Judith Gregory
|
| |
On Monday the 9th, we heard about the Base of the Pyramid
from two perspectives. If you aren't familiar with this term,
the best way to understand is to imagine everyone in the world
arranged in a pyramid based on standard of living the group
at the base comprises over 60% of the world's population, but
they live on less than $2 a day. (Check out ID's Design
for the Base of the Pyramid project)
Jan Carel and Marcel Crul from the Design
for Sustainability program at Delt University in the Netherlands
presented work done by their students, collaborators and
themselves. They have their hands in at least 30 projects all
around the world, so they had to talk quickly to get through
their presentation. Speaking at a mile a minute they manged
to tell us about two or three of them. These guys had a lot
to say. Even though they work internationally, they are focused
on sustainable innovation that is based in the local economy
of the design site so that it can be continued once their team
is gone. One large project, called EcoDiseno Latino America
worked with numerous businesses and government agencies to
create sustainable solutions for cooking and heating among
other things. Another project used in-depth fieldwork to design
a solar powered lighting solution for rural Cambodians. It
was an interesting, visual presentation that suffered a little
due to time constraints.
The second part of the lecturette was given by Judith Gregory,
one of our own professors. She took the opportunity to introduce
herself to the student body then described some of the research
that she conducted in South Africa, Tanzania and Mozambique
with the implementation of a health information system in an
variety of communities. She focused on the importance of understanding
local belief systems as well simply believing in the power
of grass-roots movements to create solve problems from within
a community rather than relying on outside forces to solve
problems. for more information on this research and Judith
in general, check out her profile below.
back to top
|
| |
Green Design Lecturette
|
| |
Who is the user really? Are we really just designing for ourselves?
At last Wednesday’s discussion, Peter Nicholson, a former ID student and founder of Foresight Design Initiative, asked us to question the value that design really brings to the table. Design’s value lies not in the dollars that we generate, but the function we can bring to the world. We cannot divorce design from ethics. And so we should think about more than green design, but think about what sustainability really means. After all, is our goal to create better products or to elevate our quality of life?
Foresight hosts Green Drinks, a monthly get together to talk about sustainability issues. The next one is on Tuesday, April 18 at Jefferson Tap & Grill from 5:30-9:00pm. This month’s special guest is Commissioner Sadhu Johnston from the Department of the Environment. For more info, www.foresightdesign.org
words by Eric Niu
photographs by Jordan Fischer
back to top
|
| |
Faculty interview: Judith Gregory
|
| |
- What is your role at ID and where did you come from?
I joined the core faculty of ID in September 2005, with special responsibility for the Understanding Users core area of the curriculum, and as faculty member in ID's Doctor of Philosophy in Design program. I am currently co-coordinator, with Keiichi Sato, of the PhD-Design program. In 2006, I became co-principal investigator for the Base of the Pyramid project, with ID Director Patrick Whitney.
Before joining the ID faculty, I lived and worked in Norway for 5-6 years. In Oslo, I worked Associate Professor in the Department of Informatics, University of Oslo (2001-2005) advising masters and doctoral candidates, and an external consultant and Professor II at the Oslo School of Architecture and Design (2002-2005), advising doctoral candidates. My Ph.D. in Communication is from the University of California-San Diego (2000).
- What are your overall impressions so far since school has started?
The ID masters students and doctoral candidates are tremendously creative and energetic, and spirit of internationalism of ID is very exciting. It is a great honor and privilege to work with such talented designers and designers-in-the=making. My ID faculty colleagues are known throughout the world not only for their many accomplishments but also for their kindness and generosity as people -- they live up to their reputations! The ID staff provide great practical support and set a warm and welcoming tone.
- What are some cultural differences between where you were previous to ID?
Even though the U.S. is my home country, I keep experiencing waves of 'culture shock' from returning to the United States, since living outside of the country, but the culture shock is invisible to anyone but me since, from the outside, I am 'at home.' Coming to ID also means a transtion from a MSc-informatics and Scandinavian 'participatory design' context and a long involvement with IT and information systems in public health, in electronic health records development in Norway and in health information systems in developing countries in Southern Africa, an ongoing collaboration of informatics and medical faculties in Norway, Mozambique, South Africa, Tanzania and Ethiopia).
- What are some inital thoughts on how you are planning to influence the curriculum at ID in your area?
I am charged with giving some further grounding and continuity to the Understanding Users suite of courses (Observing Users, Social, Cultural, Cognitive and Physical Human Factors) in relation to an overview of the ID curriculum as a whole. I am working on developing a new course on Emotions and Motivations in Design, aiming for spring 2007. With Anjali Kelkar, I also thinking about the design of a workshop related to the Base of the Pyramid project, for 2006-2007.
- What are some of your own creative outlets?
I am especially enjoying Chicago's lively theatre and music scenes.
back to top
|
| |
Article: "The Innovation Imperative"
by Zachary Jean Paradis
|
| |
The "Revolutions" of Business: a story of optimization
To understand why innovation is ever more essential to our current context requires one to walk the path of business thought leaders over the last century. Every MBA student is taught the "Key Revolutions in Business", usually in a class titled Organizational Behavior. These revolutions, starting with Taylorism and ending with Information Technology, revolve around the optimization of factories, companies, industries and information roughly in that order. Each changed the game so drastically that firms were forced to get on board to survive and compete. They were relatively easy to copy but the slower flow of information in the past 100 years compared to today allowed early adopters to gain a big edge. As a result of the internet, the IT revolution, and the tens of thousands of MBA graduates in business today, most every firm understands the history and value of optimization and productivity gains.
What happens when you can't "out-optimize" anyone?
This brings us to today. How do you gain competitive edge when every firm is immediately aware of new ways to optimize? Business schools and publications like HBR or BusinessWeek are happy to extoll the virtues of new methods of gaining productivity thereby tipping your competitors off on how to squeeze another drop from their resources. Companies have never before been on such equal ground when it comes to optimization of operations. In fact, companies are having to deal with ever more rapidly evolving markets and competition so they have to be really good at understanding emergent opportunities and managing change rather than strictly optimization. This is where "innovation" and "design" become important.
Innovation exists in a space between the disciplines of design and business. Both are capable of contributing but neither are master and commander. Larry Keeley, ID professor at the Institute of Design and CEO of Doblin Group, argues that "Innovation" is evolving into a new discipline of its own and teaches such at the Institute of Design. I'm not sure I agree. Webster's defines discipline as, "training expected to produce a specific character or pattern of behavior." I would certainly argue that structures, methods and practices are evolving to assist individuals and companies to be better innovators. That said, I am less sold on Innovation with a capital "I" being thought of as a separate discipline outside of design or business.
In fact, this is where I see things getting really interesting. I see innovation developing as a shared practice of both design and business disciplines. There will always be a need for the star iconoclast and impossible-to-work-with designer as well as for the hardcore accountant. These two types will never easily work together. For the rest of us, less extreme designers and businessmen, there is a space we can both agree is important and share an education in practice and common ground: innovation.
The convergence of business and design education?
In an interview I conducted last year with Roger Martin, Dean of the Rotman School of Management in Toronto, he said, "I think business and design educations should converge. I'm finding it hard to think about 21st century business with out a great convergence between design education and business education." (see Perspectives on Design + Strategy, an ID publication) In my opinion, that's a bit of an extreme view, but I couldn't agree any more strongly with the premise that designers need know a more about the value of business and businessmen need to know a bit more about the value of design. For far too long has there been a wall between "us" and "them" and it is hurting the success of our firms. In my own work as a designer then as a manager, I remember well the behind-the-back snickering about "artsy flakes" and "crusty suits" not getting "it". The best people and companies will learn to play in the same sandbox and truly understand the value each perspective brings.
Because of business education's focus on learning through cases and common texts, I believe businessmen have a fairly comfortable view of their role in a firm. Similarly, this allows fellow businessmen to have clear conversations between each other with little to no prior relationship. Making deals, understanding profits and losses, operations, economics and the like are all essential for companies to develop and execute innovative solutions. Unfortunately or not, "businessmen are generally the ones in power within organizations.
Frankly, this puts an onus on design. Unfortunately, "design" as a concept is attached to everything from systems to products to hair and everything in between. Everyone seems to have their own definition so it is difficult to communicate its value to those in power and not yet already sold. This is where designers need to plant a flag in the ground and clearly and consistently communicate as a group . Can we so comfortably discuss our value as the tens of thousands of MBA's we deal with or have we failed to design the very thing which is most essential to us: a common vision?
Regardless, designers do need to become more aware and comfortable with the lexicon and practices of business. Design's power is great (greater I would argue than traditional business practice) but only if it communicated and used effectively. This is why I currently attend the Institute of Design and not Kellogg or the University of Chicago GSB. Our challenge is great but also compelling. I believe the current context and this space of innovation between design and business is of extreme importance to both disciplines. It can, in fact, strengthen the relationship and understanding of these two, in the past divergent, modes of thinking. The best firms will indeed get it and, with luck, more design and business schools will start working together.
(This piece was written partially as a response to a post written by Michael Beirut on the Blog Design Observer.)
By Alex Cheek
back to top
|
| |
Foundation Project: "Kogiri", Desktop accessory design
Irene Chong, Foundation
|
| |
Do you ever look at your desk and warily stare at the volume
of stuff that it hosts? No matter how big your working
space may be, desktop real estate seems to come at a premium. All
those accessories you use on a daily basis seem to compete
for a spot closest to you, leaving minimal space to do much
else.
One of the recent projects I did in foundations product
design class was creating a new desktop accessory. I
visited two offices to conduct some ethnographic research,
Lohan Anderson and Spencer Stuart. What I noticed
was people almost always had their tape dispenser and stapler
side by side, or at most just inches apart, always within
arms reach. Since desktop space comes at a premium,
I thought to myself "how can I integrate these two frequently
used items so that they take up less space?"
I went through three iterations before coming up with a
final design. My first attempt turned out to be very
large and industrial looking, an in appropriate scale for
a personal desk. To rectify this problem, I explored
the idea of a vertically standing stapler. This addressed
two concerns: desktop real estate space and aesthetics. I
took my second prototype around school and asked people to
give me their feedback. Many people liked the idea
of the vertical standing stapler, and felt the form had good
ergonomics. However a common complaint was that the
design language was too sharp and aggressive, which sent
me back to the drawing board for the third time. I
ended up paring down the edges for a more fluid look and
better feel to the hand. What resulted in the end
a more dynamic and fluid looking product, that enabled users
to grip the stapler easily, as well as pull tape from the
dispenser easily, which was located at the head of the device.
I gave my accessory "Kogiri," the Korean word for elephant,
as it had a subtle body language that was similar to that
of the actual animal. The swooping beak of the stapler
together with the tape dispenser at the top looked like the
elephant's trunk and and it's front foot, poised to take
step forward. The base of the product, when standing
vertically also had a footprint identical to the elephant's
footprint.
To me, Kogiri suggests a kindred spirit that is loyal and always
by your side, like the dutiful tape dispenser and stapler that
sits on your desk.
back to top
|
| |
With every newsletter we will try to bring to you a profile of a new ID student as well as one from the past so we have the chance to get to know each other better. Our aim is to reflect how varied and interesting every member of the ID community is and how much we can learn from each other, as well as to bring the whole ID community closer together. If you are interested in being profiled, or know someone who would be willing, drop us a line (e-mail below).
|
| |
new IDer:Kevin Denney
MDM, December 2006.
|
| |
My name is Kevin Denney. I am 32 years old and an MDM student, Class of Winter 2006. I was born and lived in Valparaiso, Indiana Birmingham,
MI, East Lansing, MI Vienna, Austria. Before coming to ID I was I was a business process consultant with Accenture and currently I still work
for North Sails as an onboard racing coach. I am Single and have no children.
How did you end up at ID? what were your motivations for comming? where
were you working?
I had been working as a consultant based in Chicago and was shopping
around for graduate schools. I have a keen interest in innovation and
was looking for opportunities to get involved with base of the pyramid
research.
A sailing friend told me about ID and after seeing the Base of the Pyramid project at ID and talking with Pat Whitney I thought to myself, "I have to go there, that is such cool stuff."
And what are your first impressions about ID (people, faculty, the
space, the city..)?
I've lived in Chicago for 9 years and am familiar with the city. I
really like ID being in the River North area for the easy access to
the loop, the lakefront, and transportation. Also, I ride a bike to school and
it's easy for me to get to ID from home. I am blown away daily by the quality
of the design work of my fellow students. Not having a design background I am
impressed every day. I'm hoping some of it rubs off on me.
What do you think you can bring to the people her at id (culturally,
socially,..)?
I can introduce to iders Korean food and games. I enjoy cooking and actually I
made and gave some Korean food to people last international party.
Is there anything amazing from your culture or where you come from that
you think people should not miss? (music, culture,design, food, cities, believes...)
Don't miss the Hopleaf bar and café in Andersenville for the huge Belgian beer selection and steamed mussels.
Which are the designers or thinkers have impressed you the most lately
or you are following now?
C.K. Prahalad author of ‘The Fortune at the Bottom of the Pyramid'
What are the websites you could not live without?
http://kottke.org/
What kind of activities are you planning to do in your free time in
case you have any while at ID?
I like to run ultramarathon's, well, I run ultramarathons, "like" is possibly too strong. I like to sail too.
Is there anything you think everybody should know about you?
I taught sailing for a living for two years and loved every minute of it.
back to top
|
| |
old IDer: Sean Philips
M.Des Class of 2004
|
| |
Sean Phillps
Graduated 2004 in the Planning track.
What was your background before
ID?
10+ years in product
development and industrial design.
Where are you now?
My
own firm, Carrot strategic design, LLC. www.carrotstrategic.com.
My firm was headquartered in Tulsa, Oklahoma. There are
a handful of good $100m+ manufacturing firms here, but the big fish are service
companies like Dollar, Thrifty Rental, Alamo, National, L3, Sabre, and of course,
oil companies like PhillipsConcoco, KerrMcGee, Williams... There are only a handfull
of industrial designers here in Tulsa, but there are many good communication
design firms. I say my firm was headquartered here because I have closed shop
and joined Radius PD in Boston... I start first week of May! I am going to leverage
their brand and capabilities to lead their DR and SDP efforts.
What do you do?
Design research and strategic design planning.
Are you doing what you thought you would
do while you
were a student? Yes, but more selling than I anticipated.
What are the skills learned at ID that
you use the most in your current job/life?
Ethnography, analysis and design
What hard times did you have ID, and
what got you through them? First semester was the hardest for me. Wife, friends,
gym and alcohol.
If you could have changed one thing
about ID while a student, what would it have been?
More interaction with the doctoral
students. We should be testing their concepts out in the
field...
What was the most valuable class that
you took while at ID?
First strategic design planning workshop and Keeley's
strategic framework class.
What book are you reading now? The World is Flat
Any favorite Chicago spots to recommend? Buena Vista,
cheap Mexican on Broadway.
Opinions on school romances?
I did not experience one,
but my friends that did usually were miserable afterwards...
What other advice do you have for current
and/or future ID students? Today, communication design is the most sought-after
degree. Strategic design planning is hard to sell without
significant experience or credibility. Superficial product
design is being commodified.
We asked Sean a few more questions.
What do you mean when you say
that you are "needing
to sell more than you originally anticipated?"
First, design research is not well understood by people in
the manufacturing business. Most have had exposure to focus
groups and surveys, both which can provide valuable information,
but not necessarily the right info to uncover unmet needs.
Second, with all the hype in the media about innovation and
user centered research, I just ASSUMED that my target audience
was primed for DR. Some have heard about ethnography, but
most have not done it. And if they have done it, few have
new insights and designs that they could ACT ON. Also, they
need to achieve one or more business objective, like increased
sales, higher profits, improved customer experience, stronger
brand or new IP. Other objectives like faster to market or
lower cost are hard to achieve with first time design research
clients. And these are the more critical ones for the nay
sayers, those within the client side that aren't sure that
this will get them what they think they need. Third, you
really need a lot of experience and a proven track record
of past DR or strategic design programs to use as case evidence
when doing this sort of work. Companies with an established
brand and can say it will work without having to prove it.
If you are small firm like Carrot strategic design, then
it is better to prove it. Fourth, it really comes down to
building a relationship based on trust and mutual respect.
These are the building blocks for future engagements and
for referrals. Going out on your own a year from graduation
can be done by the right sort of person or persons, but you
have to go in with a realistic business plan. My compliments
to those who have done this, as it is truly challenging on
so many different levels.
Hobbies?
I suck because I have not gotten back into any crafty-hobbies. What
is a hobby? Trolling the internet for undervalued companies to invest in? Can
reading be a hobby? I do enjoy mountain biking on narrow single tracks. Tulsa
and this region of Oklahoma has surprisingly difficult trails, as my many bruises
and cuts can attest. I hope to start doing sculpture again and maybe some multi-media
projects.
What made you decide to come back to school?
I returned to school because I
had seen too many award winning designs flop. Thousands of hours were invested
by teams to perfect product designs, only to be killed by a poor channel
strategy or an RSP that was not not seen as a good value to customers. I pursued
a strategic design planning degree in hopes that I could address some of the
holistic issues as related to the "offering." For
instance, instead of just creating a killer product design that can get ripped-off
in a year or two, develop a design system that has multiple tenacles that
reaches out to different sorts of people (customers). The user experience can
be enriched by 1. multiple channels to assess value and performance (prior
to purchase), white papers or chat rooms for users to compare, discuss and
complain about the offerings. 2. easy ways to upgrade a module or two. 3. direct
communication channels to the company, not just to distributors (who tend to
limit what is being conveyed to their suppliers). 4. helping people to learn
how to use the offering with different sorts of tools. It is not just the product
that has to be awsome, it has to be all this other stuff. And when you have
all this other stuff, you can build multiple barriers that are hard for your
competition to circumvent...
Advice for selling design planning?
Understand that most clients are not
going to hand you the reigns to the company. Ask for for a small DR project
first. Develop and refine your skills with small projects. Under promise and
over deliver. And make sure to keep in touch with your client about how the
insights and designs were implemented, and if possible, how the new offerings
affect the stakeholders. If you can prove that you have added value, then you
will get more work. From a strictly sales POV, you have to uncover your clients
frustrations, understand the scale and scope of the frustration, and then propose
work that will solve the most important issues. If you can figure-out the economics
of the problem, then you can build a business case that highlight the benefits
of your proposal. The problem with strategic work, is that it assumes that
what you are proposing is going to be implemented 3-8 years out. What start-up
can afford to wait 3+ years to find-out if your solutions were implemented
and if they added value? (this would be called a natural barrier to entry).
So, if you want to do strategic work, start with DR for a few years, develop
tight relationships with a handful of clients and slowly move towards the pre-project
phase of strategic design planning.
back to top
|
| |
Analysis: With 150 students running around, is there really a Ghost Floor at ID? |
| |
(This is Part 1 in a series of 3.)
In an all-student meeting a few weeks ago, our director, Patrick Whitney, posed an interesting question. He wondered why, in the middle of the day, there were so few students on the 5th floor of the ID building. An apparent contrast to the bustling paces of our 3rd floor counterparts. Now, don't get me wrong. I have deep pride in my 5th floor – I can always seem to get work done and it's closer to my classes. But you really have to wonder what this phenomenon may be about. A design challenge lurks in the midst.
"There are less team meetings. And you've got to remember that some people work." Though it took me a whole semester to get this valuable insight (kidding), Kim Dziedzic (2nd yr. MDes and 5th floor neighbor) poses a very practical theory. With the 2nd years focusing on individual demo projects, perhaps they don't need to wait around for their teammates? "What I wonder is why people don't sleep at ID more often," observes Anjali Kalkar, a former alum and currently a research assistant with ID, "when I was here we used to sleep on the floor during systems workshop". So…maybe that's the other extreme, but somewhere in the middle there we had a cultural revolution. Or could it be that the wireless infrastructure is at the root of this social behavior? The mobility of laptops gives students the opportunity to work anywhere now. Maybe it's the environment. "It's so sterile here," remarks Chelsea Holzworth (1st yr. MDes), "professors don't encourage us to make design boards and take over the walls."
Indeed, there are a lot of white walls around the space.
(Part 2 will continue to think about this issue. In the meantime, if you have any social theories of your own that we could soak up, send them on over. )
words and photograph by Mario Ruiz
back to top
|
| |
Future shock: School's out for summer |
| |
Check out what a few ID'ers will be doing after May.
Josh Kaplan
"I'll be returning to Boston this summer, which is where I live when I'm not in
school at ID. I'll be going back to work at New Balance Athletic Shoe, Inc.
I'll be working with the Advanced Products Group. I'm sure there will be some
sort of project where we try and apply much of what I've learned here at ID,
however I'm unsure of what that will entail."
Chung-Yi Fan
1. Where will you be living? "Possibly LA down town or Pasadena area"
2. What will you be doing (i.e. work or play)? "Study hard, play harder. I'm trying to get in ACCD's night program now, but still struggling with everything. Everything is uncertain…"
3. Your title/position/group & company (if there is one). "A pseudo valley girl"
4. One thing you hope to accomplish outside of work. "Join a competition to win a huge prize then partying in Chicago."
Clinton Barth
Living where? "Sunny Chicago"
Working where? "Working at McDonald's in Romeoville"
Title? "Customer Experience Design Intern at the Innovation Center (aka Burger Flipper)"
Outside of work, I hope to…"Update my website"
Thanks for your contributions, guys, more student updates to follow in the next newsletter!
back to top
|
| |
sporty ID:
intramural dodgeball team in action |
| |
Rebounding in their second week, the ID dodgeball team played a strong match on the evening of April 6. The team that night (made up of Lauren Schwendimann, David Beihoff, Taylor Lies and Eric Niu) stormed out to a commanding lead of 7-0 in four-on-four play. Their opponents called in reinforcements but even under-manned four people against six, the ID team continued to play well and end the evening with a 12-7 victory. Reports are that general soreness and bruising are persisting well into the following week. Unfortunately, the team's match from April 13th ended too late to be included in this edition of the newsletter.
review by Taylor Lies.
photographs by Clinton Barth
back to top
|
|