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The Art of Memory
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There are models other than computer information and
literary criticism in hypermedia production. These include
the use of metaphors to create a sense of the whole, e.g.,
stage and dramatic metaphors. Kevin Lynch's model of urban
structure including its paths, nodes, edges, sections,
landmarks and various architectural metaphors can operate to
present us with images of the structure of the information.
In addition, graphic designers have tried to apply
principles of iconography, page layout, color theory and
graphic organization. In fact, the use of the notion of
metaphor is common in computer parlance, though what we see
is usually simile (looks like) rather than metaphor (acts
like).
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Approaches from the arts have broadened the conception of
hypertext, introducing vision, sound, sequence and motion
creating hypermedia for a much larger audience. But without
a common theory or base, the use of multiple media is often
eclectic and ad hoc. The available techniques have often not
been adequate to address the intelligibility issue: the
ability to see the presentation as a whole and to see its
relationship to the outside world.
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The problem of seeing and retaining complex information is
older than print. The ancients did not rely on print in the
way that we do. Rather, they had to memorize or retain
information, not just principles but often long narratives,
which had to be delivered accurately, on demand, over
periods of years. The principle ancient mnemonic device was
called "The Art of Memory." The Art of Memory was
essentially metaphorical or analogic, and visual rather than
textual. It provided a system of memorization using a set of
principles quite distinct from what we know as rote
memorization. While much that has been written on it has
focused on its use and power, the emphasis here is on a
theory of memorability based on intelligibility through
visual structures as concept maps. We can examine The Art of
Memory for aids in developing modern hypermedia. It gives us
insight into the structure of what Vanevar Busch called
"association." It also provides systematic ways of talking
about intelligibility in multimedia. It relates to
visualization, it is very much concerned with the
acquisition of new knowledge, it plays upon methods that we
use informally, and it is a tradition that survives
today.
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The Art of Memory gives us insight into the structure of
what Vanevar Busch called "association." It also provides
systematic ways of talking about intelligibility in
multimedia. It relates to visualization, it is very much
concerned with the acquisition of new knowledge, it plays
upon methods that we use informally, and it is a tradition
that survives today.
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But before we proceed, one warning is in order. The Art of
Memory is a mnemonic tradition with roots in archaic Greek
civilization. It seems to have been handed down orally. As a
result, the source texts are fragmentary. Some were lost,
and those that remain seem likely to have been written for
people who were expected to already know the basic methods.
They do not seem to have had a theory of The Art of Memory.
Instead they had rules governing practice given in
figurative language and we will have to grope for
theoretical bases that would satisfy us. Studying these
texts leaves us with the distinct impression that in these
non-modern cultures, visualization was in itself an
important method of theory building. It may have been more
important than text.
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The
Art of Memory
What is The Art of
Memory:
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The artificial memory is established from places and
images..."the stock definition to be forever repeated down
the ages. A locus is a place easily grasped by the memory,
such as a house, an intercolumnar space, a corner, an arch
or the like. Images are forms, marks or simulacra [formae,
notue, simulacra] of what we wish to remember. For instance
if we wish to recall the genus of a horse, of a lion, of an
eagle, we must place their images on definite loci.
The art of
memory is like an inner writing. Those who know the letters
of the alphabet can write down what is dictated to them and
read out what they have written. Likewise those who have
learned mnemonics can set in place what they have heard and
deliver it from memory. 'For the places are very much like
wax tablets or papyrus, the images like the letters, the
arrangement and disposition of the images like the script,
and the delivery is like the reading.'
If we wish to remember much
material we must equip ourselves with a large number of
places. It is essential that the places form a series and be
remembered in their order, so that we can start from any
locus in the series and move either backwards or forwards
from it. If we see a number of our acquaintances standing in
a row, it makes no difference to us whether we tell their
names beginning with the person standing at the head of the
line, the foot or in the middle. So with memory loci. 'If
these have been arranged in order, the result will be that,
reminded by the images, we can repeat orally what we have
committed to the loci, proceeding in either direction from
any locus we please.23
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So quotes
Francis Yates from one of the classical texts in which The
Art of Memory was discussed. The methods were often
architectural, utilizing a building or space as a template
within which memories could be stored. Memories can be
constructed for words or things: things being what is to be
remembered, and words being the precise set of words to be
used in presenting them. One would be mastery of the
subject, while the other would allow reliable presentation
of a speech. Clearly, it is most desirable to have both.
- Both
architectural locations and images used for memory have
specifications in terms of appropriateness.
- 'Memory
loci should not be too much like one another, for
instance too many intercolumnar spaces are not good, for
their resemblance to one another will be confusing. They
should be of moderate size, not too large, for this
renders images placed on them vague, and not too
smallÉnot too brightly lightedÉnor too darkÉ'
24
In short,
the spaces should be such as would be conducive to
viewing.
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But, images
are a different mater. This discussion follows a series of
questions regarding why some images are so sharp while
others are so vague that they "hardly stimulate memory at
all?" 25 Images that are "striking,
active, clear, beautiful or ugly" are memorable.
26
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- One
example goes considerably beyond these very general
descriptions.
- The
first is an example of a 'memory for things' image. We
have to suppose that we are the counsel for the defense
in a law suit. 'The prosecutor has said that the
defendant killed a man by poison, has charged that the
motive of the crime was to gain an inheritance, and
declared that there are many witnesses and accessories to
this act.' We are forming a memory system about the whole
case and we shall wish to put in our first memory locus
an image to remind us of the accusation against our
client. This is the image.
- We
shall imagine the man in question as lying ill in bed, if
we know him personally. If we do not know him, we shall
yet take some one to be our invalid, but not a man of the
lowest class, so that he may come to mind at once. And we
shall place the defendant at the bedside, holding in his
right hand a cup, in his left, tablets, and on the fourth
finger, a ram's testicles. In this way we can have in
memory the man who was poisoned, the witnesses, and the
inheritance.
The cup would remind of the poisoning, the tablets of the
will or the inheritance, and the testicles of the ram
through verbal similarity with testes of the witnesses.
The sick man is to be like the man himself, or like
someone else whom we know (though not one of the
anonymous lower classes). In the following loci we would
put other counts in the charge, or the details of the
rest of the case, and if we have properly imprinted the
places and images we shall easily be able to remember any
point that we wish to recall.27
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- Taken
as a representative of images that are vivid and
memorable, we see the following characteristics:
- Analogy: the structural
relations in the image can be transferred to the
situation.
- Mapability: the
constituents of the image can be mapped onto individual
constituents of the situation.
- Coherence: the image has a
unity of order that can be used to interpret the
situation.
- Significance: the image
projects a significance or content which can be
transferred to the situation.
- Rhetoric: in sum, the image
constructs the situation according to its template,
enabling us to see the empirical situation as a mirror of
a created one
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Anatomy of Murder
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Thus, we
have something considerably greater than any apparently
arbitrary mnemonic device. The image presents a rhetorical
frame for the interpretation of the events which makes an
intelligible theory of the case. But that frame does not
function in the literal sense. Rather, it is a concept
structure that both the image and the situation can be used
to invoke. It arranges poisoning, inheritance,
victimization, knowledge. In the image we have materials of
a concept map. Here is one way of drawing a concept map: a
link node diagram with the links marked. It provides us with
a map of the configuration and connections of the entities
in such a way that we can imagine various points of view
from which to look at it. The links also indicate change
over time, pointing at the dynamic or narrative aspects.
This concept map can be applied to both the image and the
events in the case, providing a common meaning or theory for
both. The theory arranges and selects the details to be
included, giving each a meaning. The empirical details are
concrete objects that we use for interpretation. Here
mnemonics and interpretation are closely linked in the unity
of an image with its sense of structure, and its potential
narrative. The image provides the concept map and provides
specific positions or "mappings" for all of the significant
facts of the case. Thus, the image functions allegorically
and diagrammatically, summarizing that allegory in a single
image which simultaneously carries the essential elements in
a physical configuration that suggests a narrative of events
in the case.
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The
Art of Memory
Image and word in the
pre-modern world
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Certainly, the written word is at a disadvantage in
essentially oral cultures. Ivan Illich documents that in
the twelfth century, reading was a visceral, physical
action, in which words were read aloud with expressive
intonation.
- In a
tradition of one and a half millennia, the sounding are
echoed by the resonance of the moving lips and tongue.
The reader's ears pay attention, and strain to catch what
the reader's mouth gives forth. In this manner the
sequence of letters translates directly into body
movements and patterns of nerve impulses. The lines are a
sound track picked up by the mouth and voiced by the
reader for his own ear. By reading, the page is literally
embodied, incorporated.
The modern reader conceives of the page as a plate that
inks the mind, and of the mind as a screen onto which the
page is projected and from which, at a flip, it can fade.
For the monastic reader, É reading is a much less
phantasmagoric and much more carnal activity: the reader
understands the lines by moving to their beat, remembers
them by recapturing their rhythm, and thinks of them in
terms of putting them into his mouth and chewing. No
wonder that pre-university monasteries are described to
us in various sources as the dwelling places of mumblers
and munchers.28
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This view
sees writing as a path to reading, and reading as a method
of recreating oral discourse. The cognitive setting remains
discourse as an activity: physical speaking.
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It is easy for us to misinterpret mnemonics like the art of
memory and attribute its use simply to illiteracy. For the
ancient Greeks and Romans, spoken narrative was a dominant
method of transmission. Not only was it required for
transmission, it was the method by which students retained
works. Their goal was not only to repeat them, but to be
able to recall their sections in different orders. In short,
they needed to be able to grasp texts entirely in memory.
This was not just a matter of study, but played an integral
role in rhetoric, the face-to-face public presentation and
argumentation by which political and legal questions were
settled and by which ceremonies were played out. All of this
is true, but it neglects what is perhaps most telling: what
enabled the art of memory to work and to work
well.
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- Francis
Yates provides accounts of the mnemonic feats of the
classical period:
- We
think of memory feats which are recorded of the ancients,
of how the elder Seneca, a teacher of rhetoric, could
repeat two thousand names in the order in which they had
been given; and when a class of two hundred students or
more spoke each in turn a line of poetry, he could recite
all the lines in reverse order, beginning from the last
one said and going right back to the first.29
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This in
itself seems to us almost mindless, it fails to distinguish
between grasping in totality and parroting rote. But, the
role of memorization in antiquity can be seen as reflecting
some underlying characteristics which we can observe.
Cicero's De Oratore, book III will suffice. Cicero's
writings on rhetoric, speaking effectively and convincing,
belongs to a Greek tradition. He is one of a handful of
authors who serve as authorities on rhetoric through the
middle ages. De Oratore is organized as an inquiry and
didact between Cicero and his son. Here is an early exchange
on the nature of evidence:
- C. JUN.
- What is an argument ?
- C.
SEN.
- A
plausible device to obtain belief.
- C. JUN.
- How then do you distinguish between the
two kinds of arguments you speak of?
- C.
SEN.
- Arguments thought of
without using a system I term arguments from outside, for
instance the evidence of witnesses.
- C. JUN.
- What do you mean by internal
arguments?
- C.
SEN.
- Those
inherent in the actual facts of the case.
- C. JUN.
- What kinds of evidence are there?
- C.
SEN.
- Divine
and human. Divine evidence is for instance oracles,
auspices, prophecies, the answers of priests and augurs
and diviners; human evidence is what is viewed in the
light of authority and inclination and things said either
freely or under compulsion&emdash;the evidence that
includes written documents, pledges, promises, statements
made on oath or under examination.
- C. JUN.
- What do you mean by internal
arguments?
- C.
SEN.
- Those
that are inherent in the facts themselves, [sometimes
derived from the whole, sometimes from parts, sometimes
from their designation, sometimes from things in some way
related to the point under investigation and to the whole
of the subject under discussion; sometimes definition is
employed, sometimes enumeration of the parts, sometimes
etymology...30
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While this
is a methodical description, it lacks a sense of system or
hierarchy. We see an undifferentiated pile or list. There
may be containers: authority, empirical fact and necessity,
opposition and similarity, but one does not have a sense
that these are clearly ordered by a larger discourse that
defines the relations between them. For instance, do we know
if this is an exhaustive set? Without a theoretical
structure, we cannot know. Authorities rather than logic
define the set.
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Within the writings of antiquity, systematization is
sometimes if not often at issue. We would need an underlying
set of concepts to bring the concepts under discussion under
a common organizing principle. Once we know such a
principle, we do not need to memorize the concepts we are
discussing, because they are implied by the
theory.
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Within this tradition, the notion of image, on the other
hand, has a fundamentally theoretical cast. Aristotle
approached the problem of image in this way:
- Aristotle's theory of
memory and reminiscence is based on the theory of
knowledge which he expounds in his De anima. The
perceptions brought in by the five senses are first
treated or worked upon by the faculty of imagination, and
it is the images so formed which became the material of
the intellectual faculty. Imagination is the intermediary
between perception and thought. Thus while all knowledge
is ultimately derived from sense impressions it is not on
these in the raw that thought works but after they have
been treated by, or absorbed into, the imaginative
faculty. It is the image making part of the soul which
makes the work of the higher processes of thought
possible. Hence 'the soul never thinks without a mental
picture,' 'the thinking faculty thinks of its forms in
mental pictures,' no one could ever learn or understand
anything, if he had not the faculty of perception; even
when he thinks speculatively, he must have some mental
picture with which to think.31 comment
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The notion
of image or mental picture here is very much like our notion
of theory: it brings together the various things we are
looking at in a clear set of relations and that is its key
to memory and to thinking. In our time, we would say that by
bringing a set of facts or concepts under a single theory we
can determine their extent, how they are related to each
other and with a new concept we can relate them to other
things in the world. The Art of Memory provides intelligible
structure by its semantic and diagrammatic
visualization.
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One obvious but perhaps confusing difference between modern
thought and what we see in the art of memory comes out of
different cultural beliefs about the sources of knowledge.
Our sense is often that we build new theories or ideas out
of the facts that we collect. If we are asked what a
computer is, we of beginning by examining it. But this
belief is always borne out in practice. Our understandings
of computers, for example, are shaped by myriad metaphors,
or models defined elsewhere that we apply in order to
interpret. Similarly, words grow by developing new
figurative uses by which we understand new situations
through comparisons with older ones: "I dropped the
board." "I dropped the class."
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Nevertheless, the notion of ordering in pre-modern texts has
less the sense of organic internal relation than it does for
us, and very often the sense of the order strikes us as
being imposed from the outside, as well as being visual. The
sources of knowledge in these texts are more often based on
speculation and authority than on experiment: the ancient
world is static, and it is one dealt with on the basis of
limited knowledge. There is, thus, a tendency to build down
structures of signification from that which is constant and
believed to be essential, particularly religion, astronomy,
metaphysics and mathematics, and to use those structures as
interpretive tools. There is also a complementary tendency
to see the concrete world and try to find the essential one
through it. This tendency is not peculiar to Greece and to
Rome. Within the Western tradition this tendency shifts in a
number of stages. The work of Jacob Matham shows us the cusp
between the visible world as interpretation and as
observation.
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The inscription suppresses the
conventional hyperbolic formulas used by Screvelius. It
designates the animal a sperm whale, rather than the more
common monstrum. Van Mander's subtext is an attack on
publications such as a booklet on the whale stranded at
Berkheij in 1598, that take the whale for a portent
demanding interpretation. In conjunction with Van Mander's
views, Matham's prints illustrate the dual possibility of
pictorial description and neutral beholding. The Beached
Whales of 1598 and 1601 alert us to the distinction between
observation and interpretation; they apply Golzius'
burin-hand in order to enrich description, making enhanced
appeal to the beholder's receptiveness to visual
information. Their polemical purpose is the stripping away
of what we might call the hermeneutic impulse, which they
supplant with an epistemological one. The substitution of
wonder at God's artifice for the anxiety to divine his
intents.33
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If we
filter out those cultural aspects of the ancient and
medieval world, we can recognize a contemporary counterpart
to the mapping of the Art of Memory in graphic design. Like
the art of memory, graphic design is often diagrammatic,
mnemonic, semantic and rhetorical. Visual design as we know
it uses a variety of rhetorical devices to contextualize,
organize and symbolize, creating the potential for visual
conceptual structures. It makes reference to concepts
through the juxtaposition of concrete entities. When we look
at graphic design in this way, it bears a closer resemblance
to the mnemonic and interpretive images of the ancient and
middle ages than it does to the art that comes later.
Unfortunately, much design, particularly on the web, shows
little if any conception of that diagrammatic function,
opting solely for the expressive.
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The
Art of Memory
The
utilization of diagrammatic structures
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To summarize, one aspect of the Art of Memory is the use of
external structures to systematize material. These
structures may seem unrelated and arbitrary to us, and they
may seem overly tied to authoritarian or rote systems of
knowledge, but once understood, it is clear that they
perform familiar and contemporary functions:
- to
provide concept mappings of the varied items under
inspection, and to transform them from a collection into
an interrelated system,
- to give
that system a unity or identity so that it can be
discussed both by analysis, and with reference to other
systems or objects,
- to
provide for the significance of that system in a larger
scheme of things,
- finally, by presenting
images, ideas are given unity in a clear and concrete
tangible existence.
- These
four aspects support the more general approach of
creating memorabilty through
intelligibility.
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The
Art of Memory Application
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According to Walter Mellion and Suzanne Küchler:
What has yet to be attempted
is an account binding mnemonic functions to processes of
representation. While Yates refrains form asking what is
involved in the translation from mental images to pictures
artificed by the hand, Bartlett and other cognitive
psychologists leave ambiguous the place of images in the
formation of the schemata that organize memory.34
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Part of the
goal here has been a linkage between visual form and
concept. It is not by any means a definition of
intelligibility as a whole which refers to the total setting
of a piece of information or a communication including the
social setting or exchange in which a communication takes
place, its relationship to the sender, to the receiver, and
to the activity in which it participates, or to larger
social and cultural issues. It can be a non sequitur on any
or all of these levels.
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The user's sense of intelligibility in terms of navigation
and orientation with which we began is really a diagnostic
used when we cannot understand what is in front of us. At
the same time, our orientational sense of size and
structure, and our understandings of navigational strategies
need only have an oblique relationship to the "actual"
structures behind the screen; we drive confidently when we
think we know where we are going, even if we are surprised
to find out where we go. The Art of Memory demonstrates our
need for conceptual/material identities by which we can
order our experiences, even if those identities are
arbitrary, and it demonstrates the ability of visual media
to encapsulate conceptual identities and the interrelations
that comprise them.
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Within existing forms, our need for orientation is reduced
because we bring the mental images and expectations that
make navigation and orientation possible. Both as readers
and as creators, we know what novels, essays, newspaper
articles and advertisements are: we know how to indicate
orientation and navigation and how to read them.
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Most important, it indicates that visualization is more than
a matter of decoration, and that it is important to
understand visualization and particularly visual rhetoric as
integral to communication content. Unfortunately, much of
the research and writing devoted to interpretation is medium
specific (literature studies about texts, deconstruction of
images). False dichotomies are often drawn separating the
media. Mixed media are not new, but in the new computer
environment mixed media are becoming the rule. The Art of
Memory indicates that visualization need not be looked at as
something external or less important than text or words.

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