Spring 2009 / Team Project / Institute of
Design
Airstream is a system of conceptual technologies
for Generation Y business travelers. This work will be on display
at the Fall 2009 Design Research Conference.
The problem
Boeing initiateed this project to explore the future of in-flight
entertainment. We chose to focus on the Generation Y, or Millennial
Generation, business traveler's needs, as this growing generation
of business travelers brings new expectations and technologies
to the air travel experience.
Research approach
We began with extensive secondary research into air travel, competitor
offerings, new technologies, and relevant trends. From there we
moved into a primary research phase, which included interviews
with Millennial travelers and airline crew members, as well as a journal and digital
camera study, an online survey, airport observations, and visits
to flight-related museums.
Key findings
Primary research revealed that next-generation business travelers
have concerns that span the entire travel experience. In particular,
their concerns related to five key themes: variety and personalization,
access, connection, comfort, and planning. It seemed that in-flight entertainment's
real potential was in its ability to address additional stages
of the experience.
The Airstream concepts
In the end, we produced a portfolio of concepts that could be part
of a technology-based system available primarily in flight but
with touch-points throughout the travel experience. The concepts
address three high-level goals: help people stay connected, keep
people informed about their travel experience, and assist with
management of personal belongings.